How is SDL_net?
I just want to know how good SDL_net is, and what are it's capabilites? I've been thinking of using SDL_net for awhile, but never got around to it. Also, can anyone tell me where I could find some good SDL_net tutorials? Thanks in advance!
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sdl_net is basically nothing more than a thin wrapper for platform-dependent socket stuff. meaning that it won't help you at all with your game-related tasks such as player management, opening a game session and all that.
I'd still recommend it over using plain winsock though. your code will be much more portable and easier to integrate into an existing SDL game.
I'd still recommend it over using plain winsock though. your code will be much more portable and easier to integrate into an existing SDL game.
SDL_net suffers from mass pointer abuse.
I've used it before and it was very bleh.
I've used it before and it was very bleh.
Learn to make games with my SDL 2 Tutorials
I recommend SDL_net. Here's a good link:
SDL_net Documentation
SDL_net Documentation
Brien Smith-MartinezGarbage In, Games Out
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