void TransColour(int r, int g, int b){
SDL_SetColorKey(pImage, SDL_SRCCOLORKEY,
SDL_MapRGB(pImage->format, r, g, b));
}
#0 0x080497ee in CSprite::TransColour(this=0xbfffefc0, r=1,g=1,b=1) at sprite.h: 67
void TransColour(int r, int g, int b){
SDL_SetColorKey(pImage, SDL_SRCCOLORKEY,
SDL_MapRGB(pImage->format, r, g, b));
}
#0 0x080497ee in CSprite::TransColour(this=0xbfffefc0, r=1,g=1,b=1) at sprite.h: 67