The Invisible Man
Sorry, I didn't mean to make it sound as though it would be less fun if it wasn't full-proof. Although for some reason, I have a hard time inventing scenarios without having an explanation for them. I have absolutely no problem playing games with scenaries that don't explain them. Even if they are questionable. Usually "cool!" replaces "how?". You would think it works both ways, but it doesn't. Just like when you watch a movie, it would suck if you had to constantly ignore the fact that a camera is staring at everyone through every scene. Good thing we have that little off switch.
By the way, what if you were invisible, but had poor eyesight?
See, you have that steam problem. And what does a Dictionary Administrator do? [wink]
By the way, what if you were invisible, but had poor eyesight?
Quote:
Original post by Ravuya
I hope there are lots of girls' locker rooms.
See, you have that steam problem. And what does a Dictionary Administrator do? [wink]
Quote:
Original post by ketek
Daring to lower my rating, what's the point with this thread ?
The same point as most threads here. Discussing topics about a game designed around [blank]. Where blank is an invisible player in this case. My posts are probably throwing it around a bit though.
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