class CClientPacketHandler : public CPacketHandler<CClientSocket<CClientPacketHandler>>>
// ^^^it won''t compile with just two >>, is this some obscure idiosyncrasy or a bug?
{
public:
CClientPacketHandler(CGameEngine*);
void AttachToClient(CNetworkClient<CClientPacketHandler>* client){m_lpClient = client;}
virtual bool Process(CClientSocket<CClientPacketHandler>*, CPacket*);
protected:
bool Empty();
bool Chat();
bool Login();
bool Ping();
bool Pong();
bool Player();
private:
static CGameEngine* m_lpGameEng;
static CNetworkClient<CClientPacketHandler>* m_lpClient;
CPacket* m_lpPacket;
CClientSocket<CClientPacketHandler>* m_lpSocket;
};
MSVC Templates, another bug
this compiles
(and a concrete reference is being made)
- The trade-off between price and quality does not exist in Japan. Rather, the idea that high quality brings on cost reduction is widely accepted.-- Tajima & Matsubara
error C2143: syntax error : missing '>' before '{'
this is one of those errors you hate get
"oh no! the mistake could be anywhere!"
pos, I spent a good hour identifying a compiler bug.
(sp4 installed, if it matters)
Edited by - Magmai Kai Holmlor on November 11, 2000 11:37:29 PM
this is one of those errors you hate get
"oh no! the mistake could be anywhere!"
pos, I spent a good hour identifying a compiler bug.
(sp4 installed, if it matters)
Edited by - Magmai Kai Holmlor on November 11, 2000 11:37:29 PM
- The trade-off between price and quality does not exist in Japan. Rather, the idea that high quality brings on cost reduction is widely accepted.-- Tajima & Matsubara
It's not a bug; you're just not following the template specification properly. Whenever you declare a template with a template you need to include spaces to seperate them.
i.e.
List<List<char>>
isn't legal. Instead should be:
List<List<char> >
Editted for forum mangling
Edited by - SiCrane on November 12, 2000 2:19:32 AM
i.e.
List<List<char>>
isn't legal. Instead should be:
List<List<char> >
Editted for forum mangling
Edited by - SiCrane on November 12, 2000 2:19:32 AM
This topic is closed to new replies.
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