Yeah Iron (I was about to call you Wav

.. Oops, you guys are really confusing me

). Anyway, I was thinking of each candle having a different property, and it is almost like a predefined spell system, but because of the time that it takes to cast there would have to be greater reward. If you were going to get into battle then you may not have time to use it, so it can''t really be used for ''fast-casts''...
Basically, I would go with the symbol drawing to cast small spells, maybe even click''n''cast for the simple fireball spell, and leave candle-casting to a more powerful and widespread spell. I am thinking things like meteors, weather attacks, turning a radius to ice, burning a radius, plaguing a radius, generally I think that candles work more with a radius type look at things.
Another thing that it could be... You may be able to cast a ''heal'' spell and everything (note that I say EVERYTHING) within a radius of so much gets healed. The smaller the radius, the quicker the healing (and the longer the duration of the spell). It can also be used to cast a protective sphere... That kind of thing..
Does it make sense how all of this fits together?
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