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3D RTS Games

Started by November 06, 2000 11:55 AM
-1 comments, last by MikeH 24 years, 2 months ago
Folks, I am looking to create a 3D RTS game. The question I have is what type of mapping system do I use. Do I use a 3D tile based system? If so, how do I implement this? WHat does a 3D tile system entail? Do I just render the scene and keep a height map? I understand the theorey behind a 2d tile mapping system, but I want to create a 3d game with mountains and hills and with the ability to rotate the camera and what not. What kind of mapping system do I use? Any ideas / suggestions are very much appreciated. Thanks, Mike Hocking

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