Quote:Original post by staaf Reading this thread one thinks that a designer will never have time to design anything for there are so many games he should play... |
LOL [lol]
This isn't a list of my top fav's, but simply some that I didn't notice whatsoever when reading this list and really deserve mentioning.
Myst & Riven- immersive worlds (so atmospheric that it could make you frightened in a practically static situation), unique concept, puzzles, puzzles, puzzles, oh yeah and a very cool storyline
Golden Sun 1 & 2- There's so much in this game (it's really just one big game told in multiple parts) to love...It's got lots of cool and sometimes difficult puzzles, an incredibly complex and interesting fighting system-between the collectable creatures that simultaneously control certain magical spells, the ability to summon, and your characters' classes (and thus their stats and the regular magic they have available to them) and the ability to swap characters in and out of your attacking party mid-battle, there's bucket-loads of strategy to toy with-, a great story, and immersive characters...what's not to like?
Mario & Luigi: Superstar Saga- It takes a special sort of game to make you quit playing for a moment so you can literally laugh your ass off...The dual-plumber (back-and-forth and sometimes simultaneous) puzzles are genius too.
Viewtiful Joe- style to the max-This game gives a fresh breath of life to the all but dead 2D scrolling brawler genre. The innovative use of time altering gameplay sometimes makes you feel like the mastermind behind a roadrunner cartoon and will more frequently make you feel (and look) like the ungodly star of a good action movie