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regarding peer-to-peer network arch.

Started by March 05, 2005 10:07 AM
0 comments, last by hplus0603 19 years, 11 months ago
I read the answere for faq "Q17) Is a peer-to-peer MMORPG a good idea? Wouldn't that save a lot on server bandwidth?" and I think it should mention the hybrid CS implementation techniques. The technique is,among other articles, described in Network infrastructure for massively distributed games
Thanks for the suggestion for the FAQ! I'll be happy to include that method once something real has actually shipped successfully using the technique.
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