predicting latency?
hi, does anyone know of any tricks to predict how long a packet takes to get from one peer to another? a timestamp wont work since i want to know how long a packet i send will take to get back to me.. i guess basically i want to predict my exact ping. so far i tried just using the average ping, but this seems kind of inaccurate. i was thinking maybe there was some trick that i didnt think of to do this. thanks for any help. [Edited by - graveyard filla on February 17, 2005 12:44:02 AM]
FTA, my 2D futuristic action MMORPG
http://www.codewhore.com/howto1.html
as far as I see this is the best method to know average ping. Calculating exact ping can be done on a single transaction cause the delay is flexible due to network changing and you can make only statistical operation like that.
as far as I see this is the best method to know average ping. Calculating exact ping can be done on a single transaction cause the delay is flexible due to network changing and you can make only statistical operation like that.
[ILTUOMONDOFUTURO]
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