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CofruNet's Networking Library (c++,win)

Started by February 06, 2005 09:03 AM
-1 comments, last by Ruben Torres Bonet (The Gamedev Guru) 20 years ago
Hello all, you people maybe find my networking library interesting, it includes a library for server, and another for client. You can set your server / client, with around three functions. It uses TCP, supports zlib compression, packets with opcodes...most things are automatic. Please come to my webpage and tell me if your experiences with it! Any question? reply to this topic. http://cofruben.krusher.org

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