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The best library for netcode?

Started by February 05, 2005 12:57 PM
9 comments, last by HexiDave 20 years ago
I would like to know which I would be best lib for netcode of my game, good it I am a game with much mov (space craft to shooter), which you gratuitous library I find better? I am thinking about DirectPlay but I do not have certainty if use.
Programming is my life!
I think you should use Winsock over DirectPlay. It allows you more freedom and I believe Microsoft themselves are recommending you use that instead of DirectPlay, which they have stopped development of. There is also SDL_Net, which is cross platform and I think(?) it uses Winsock for its Windows implementation. There is also Berkley Sockets for Unix platforms.
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i like RakNet.
FTA, my 2D futuristic action MMORPG
The Forum FAQ has an extensive list of libraries.

I also recommend not using DirectPlay at this point.
enum Bool { True, False, FileNotFound };
Raknet is free?Raknet is used in great games?
Programming is my life!
http://www.rakkarsoft.com/ is off?
Programming is my life!
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if you want to try my library, come here http://cofruben.krusher.org
If you want a library that has been used in successful games, and that is free, you might want to try http://www.opentnl.org/ -- the Open Torque Network Library, used in the fairly popular Tribes and Tribes 2 games.

I also get a host not found for www.rakkarsoft.com, which is wierd -- it worked just a few days ago.
enum Bool { True, False, FileNotFound };
whoops, that was me.
FTA, my 2D futuristic action MMORPG
Anyone have a mirror to the latest build of RakNet? I recently moved over to a new PC and didn't have the file... site seems to be down for now, but I'd like to start working on my project soon. Also if you have a copy of the manual from the site that'd be great (trying to see if Google cached it.)

Thanks

Update: Google for the win: Cached pages

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