Errors, errors, errors... OpenGL and particles
Hello.
I've just finished NeHe's lesson 7, and I decided to put some particles to my script.
Unfortunatelly, I'm getting really lot of errors not made in my script! Look:
--------------------Configuration: lander - Win32 Debug--------------------
Compiling...
glowne.cpp
Linking...
glowne.obj : error LNK2001: unresolved external symbol _auxDIBImageLoadA@4
glowne.obj : error LNK2001: unresolved external symbol _gluBuild2DMipmaps@28
glowne.obj : error LNK2001: unresolved external symbol __imp__glTexImage2D@36
glowne.obj : error LNK2001: unresolved external symbol __imp__glTexParameteri@12
glowne.obj : error LNK2001: unresolved external symbol __imp__glBindTexture@8
glowne.obj : error LNK2001: unresolved external symbol __imp__glGenTextures@8
glowne.obj : error LNK2001: unresolved external symbol _gluPerspective@32
glowne.obj : error LNK2001: unresolved external symbol __imp__glLoadIdentity@0
glowne.obj : error LNK2001: unresolved external symbol __imp__glMatrixMode@4
glowne.obj : error LNK2001: unresolved external symbol __imp__glViewport@16
glowne.obj : error LNK2001: unresolved external symbol __imp__glEndList@0
glowne.obj : error LNK2001: unresolved external symbol __imp__glEnd@0
glowne.obj : error LNK2001: unresolved external symbol __imp__glVertex3f@12
glowne.obj : error LNK2001: unresolved external symbol __imp__glTexCoord2f@8
glowne.obj : error LNK2001: unresolved external symbol __imp__glBegin@4
glowne.obj : error LNK2001: unresolved external symbol __imp__glNewList@8
glowne.obj : error LNK2001: unresolved external symbol __imp__glGenLists@4
glowne.obj : error LNK2001: unresolved external symbol __imp__glLightfv@12
glowne.obj : error LNK2001: unresolved external symbol __imp__glHint@8
glowne.obj : error LNK2001: unresolved external symbol __imp__glDepthFunc@4
glowne.obj : error LNK2001: unresolved external symbol __imp__glClearDepth@8
glowne.obj : error LNK2001: unresolved external symbol __imp__glClearColor@16
glowne.obj : error LNK2001: unresolved external symbol __imp__glShadeModel@4
glowne.obj : error LNK2001: unresolved external symbol __imp__glEnable@4
glowne.obj : error LNK2001: unresolved external symbol __imp__glNormal3f@12
glowne.obj : error LNK2001: unresolved external symbol __imp__glCallList@4
glowne.obj : error LNK2001: unresolved external symbol __imp__glColor4f@16
glowne.obj : error LNK2001: unresolved external symbol __imp__glRotatef@16
glowne.obj : error LNK2001: unresolved external symbol __imp__glTranslatef@12
glowne.obj : error LNK2001: unresolved external symbol __imp__glClear@4
glowne.obj : error LNK2001: unresolved external symbol __imp__wglDeleteContext@4
glowne.obj : error LNK2001: unresolved external symbol __imp__wglMakeCurrent@8
glowne.obj : error LNK2001: unresolved external symbol __imp__wglCreateContext@4
glowne.obj : error LNK2001: unresolved external symbol __imp__glDisable@4
Debug/lander.exe : fatal error LNK1120: 34 unresolved externals
Error executing link.exe.
lander.exe - 35 error(s), 0 warning(s)
Here is list of my includes:
#include <windows.h> // Header File For Windows
#include <stdio.h> // Header File For Standard Input/Output
#include <gl\gl.h> // Header File For The OpenGL32 Library
#include <gl\glu.h> // Header File For The GLu32 Library
#include <gl\glaux.h> // Header File For The Glaux Library
Can anyone help me, please?
um.. you haven't linked OpenGL32.lib, GLu32.lib and GLAuxu32.lib to the app.
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