Quote:Original post by Landi it his in his opinion (and it seems many others as well) that games are not art because they are toys. hear me out here.....he said that man is different from the animal kingdom because we have established tools. This is true to a large extent (sure it can be argued...but its basically excepted) he then said that humans create things more than tools. Basically he divided our technology, our creations into three categories...tools, toys, art. if it is not a tool, if it is not a toy....THEN and only then it becomes an art. so games are toys. |
That is a horrible definition of art, and one that should be fairly easy to discredit with examples of celebrated art which do not fit his narrow definition.
That said, he may not consider those counter examples as 'art' even though many other people do. It's a rather subjective thing.
Quote: the "academics" argued that because a game is created for competitive purposes (it is also created as mainstream commercialism, but by this definition, movies, books and music are not art as well. So let us examine the medium in itself for now) it is not art, because interactive art is created for the reason of being an expression of the artist alone. |
This is a slightly stronger argument, but not good enough to rule out all games as art. I'd argue that while many games, books and movies may be written for the sole purpose of commercialism, this is not necessarily the case for all. Many are primarily works of expression, which would qualify them as art.
In any case, it seems rather backward to define art by the intentions of the creator. Does the ceiling of the Sistine Chapel not qualify because Michelangelo was paid to paint it?
Quote:anyway im rambling, guys tell me what you think, can games be considered art or not? |
I think they could be, but I think it will always be difficult to recognize.
With the majority of 'art', the viewer can simply look at it/listen to it and enjoy it, and take the time to appreciate whatever message it's creator was trying to express. That message is there every time you view it and it's the same every time. With a game it is important that the player's choices have a significant impact, and it has some level of
gameplay. Without the gameplay, people will not want to play the whole game and thus miss out on whatever message the game is trying to express. With the gameplay, people may well be too caught up in having fun to even notice that there is a message in there.
Finally - although your professor may have a rather weird view of what does and does not constitute art, if you want good grades in this class I'd recommend against the 'proving him wrong' course of action. There are times when getting good grades is more about jumping through hoops than actually being right, and this sadly sounds like it might be one of them.