Vorbisfile NTDLL crash
I'm using the OGG windows SDK and when i use the ov_open function i always get an error in NTDLL. I've tried linking the libraries statically but i get errors (_errno is not found in any library..) However, when compiling under linux everything works perfectly, no problems at all. Has anyone ever fixed this problem? Is it the DLL i'm using, and if so, does anyone have a newer one compiled?
Switch the C runtime library to use the (debug) multithreaded DLL version in the project options. I think that is what fixed it for me, but it was a long time ago so I'm not sure.
I've hit the same problem not that long ago, swaping runtimes didnt help me either [sad] (I swapped everything from the vorbis/vorbisfile and the libogg stuff to it and recompiled everything)
I've posted the problem on the vorbis and vorbis-dev mailing lists, however what with it being Xmas/New Year time I'm not expecting a fast responce.
I've posted the problem on the vorbis and vorbis-dev mailing lists, however what with it being Xmas/New Year time I'm not expecting a fast responce.
Quote:
Original post by Kibble
Switch the C runtime library to use the (debug) multithreaded DLL version in the project options. I think that is what fixed it for me, but it was a long time ago so I'm not sure.
I tried it both with the Debug and Release builds but still nothing.
Quote:
Original post by Ilici Quote:
Original post by Kibble
Switch the C runtime library to use the (debug) multithreaded DLL version in the project options. I think that is what fixed it for me, but it was a long time ago so I'm not sure.
I tried it both with the Debug and Release builds but still nothing.
Here are the ogg libs I am linking to:
#pragma comment(lib, "ogg.lib")#pragma comment(lib, "vorbis.lib")#pragma comment(lib, "vorbisfile.lib")
And I am using the multithreaded debug DLL CRT.
If that doesn't work I don't know what else could be the problem, I remember having the same trouble and some combination of fiddling with the libraries for ogg and the CRT fixed it.
I remember having the same problem but for the life of me I can't remember how I fixed it :(
sorry...
If it comes to me later I'll post it..
sorry...
If it comes to me later I'll post it..
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