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Which is better?

Started by October 20, 2000 09:20 AM
1 comment, last by Aether 24 years, 1 month ago
If I were to make a multiplayer game with two computers would it be better to GetTickCount() or to send packets to a server, and redistribute them. Any other suggestions are welcome. Thanks. Beware... it is the §ign of the Æther...
I thought GetTickCount() was for timing, not pinging.
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Where did he mention pinging?
Where did he mention what he was talking about?

Are you trying to do time syncronization on both PC''s?
- The trade-off between price and quality does not exist in Japan. Rather, the idea that high quality brings on cost reduction is widely accepted.-- Tajima & Matsubara

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