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f**k katamari damacy - don't delete me yet

Started by December 17, 2004 01:40 AM
11 comments, last by Wavinator 20 years, 1 month ago
Hal Life 2 is a VEY BAD GAME

But I've finished HL2, and I have some reasons to say so
-Graphic Engine is good, but not THE BEST as HL2 progammers said
-Storyline don't have sense, Goron Freeman is put in a serie of events without a logic connection between them
-Weapons system is calibrate to obligate the player in using the "innovative toy to launch objects" (can't remember the name of that weapon)
-many other reasons that are not connected with the argument of this topic

I've NOT played KD yet, I'm Italian, we don't have this game, or KD don't has made so much rumor here yet, but I've seen the movie posted by Seanw, and theese are my impressions

KD seems to be a very funny game, with the correct amount of dementiality and semplicity to be played by the mass, if RolandoGilead dislike this title, he can't just say "I don't like it but I don't remember why", this kind of things can be right for YOU, but not for ME (maybe US, I hope), and can't be right for KD authors.

Who cares if YOU like or dislike a game, I don't like Tomb Rider saga, but without reasons, so I don't blame no one for this, I dislike HL2, with good reasons, and if I have to say "I don't like HL2" I say WHY, to make others people understand my feelings, not just impose them.

Now, ok, you dislike this game, and then? You want us to make you like it? Why just you don't play it another time, scribe on a piece of paper your bad impressions , your motives (so you don't have to remember them), and then make them public, so we can understand why you don't like this game.

p.s.
as usual sorry for my bad english, I'm working on it
I though it was a really bad game till I played it. Now I am not saying it is a great game, but is was a bit more entertaining/addicting than I would have thought, kind of like Tetris.

Some of the reasons I think it was addicting:
- There are a lot of different type items. Even at lower levels I think there was enough variety that it kept me interested.
- There is a very clear progression in the game and it is very easy to learn.
- After getting bumped by some of the bigger creaturs (snails then crabs then cats, etc) is was fun to then go back and add them to my ball collection.

All I had to get over for the game to be fun was the horrendously bad English.

It's one of those games that I think hard core gamers who like the "realism" of a FPS or the good story of an RPG will not really get into but the general non-gamers might be able to get into.
KarsQ: What do you get if you cross a tsetse fly with a mountain climber?A: Nothing. You can't cross a vector with a scalar.
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I haven't been able to play it yet but it reminds me of an idea I heard of once about game design "primitives" if you will, one of them being the ball. It looks like they take building and the idea of the ball and turn it into gameplay.
--------------------Just waiting for the mothership...

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