Question about language to use
I am seeking knowledge to add to my organic hardrive. The questions I have are
what language is best suited for a simulation/shooter/rpg? There are many avenues to take and I do not program myself, but I am funding and gathering the persons to create this project so I have questions asked that I must know the answers to. Being that my knowledge in the programming area is vague at best, I still need information as to what is best for my project. The game will be multiplayer at a later date, so the above question will be altered by that statement.
I am sure I will have more questions that I can return with as time passes, so you will hear from me again as this proceeds on the slow road to completion.
Troy Gann3d artist/Webmaster/SFXSpiderweb@Keywaves.com
C++ is always a good bet,
is this just a spare time projet or a serious development effort
if its not a profetinal development project use whatever you can find people to program in
is this just a spare time projet or a serious development effort
if its not a profetinal development project use whatever you can find people to program in
quickly read about C and C++, get familiar with datatypes and construct, and the way to do things. You don't really need to be able to code, but you need to know how you would do things. Do a lot of C/c++ style pseudocode, and small C/C++ tests. Everything else out there is fashioned after C or C++ to some degree.
Working on a fully self-funded project
Quote: Original post by MadsterNo. C and C++ - which are the same definition, since C++ is an expansion of C - are imperative languages. Functional languages have a completely different approach (see: LISP).
Everything else out there is fashioned after C or C++ to some degree.
@Spiderweb:
Due to their popularity, wide acceptance and wealth of available tools, documentation and libraries, C and C++ are probably the two best options, with C++ being best overall. It does not mean that C++ is the best-suited language to solving your specific problem or facilitating productivity within your specific group, though. It simply means that there is the greatest amount of support for C++ code.
It really doesn't matter what language you use, as long as you understand the paradigm(s) the language supports, such as simple procedural, OOP, functional, etc.
PS: C++ is not currently a superset of C. Yes, it was at one time, but times change.
PS: C++ is not currently a superset of C. Yes, it was at one time, but times change.
"Walk not the trodden path, for it has borne it's burden." -John, Flying Monk
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