![](http://arcibaldwearlot.altervista.org/immagini/drw_girl_1.jpg)
Critique this drawing
![](http://arcibaldwearlot.altervista.org/immagini/drw_girl_1.jpg)
The facial features are alright, but there is something about the drawing that makes me think it's a man, not a woman.
I think the problem may be the hair, so try working on that a bit.
Nice all the same though, especially for a beginner!
I think the problem may be the hair, so try working on that a bit.
Nice all the same though, especially for a beginner!
There are 10 types of people in the world. Those who understand binary, and those who don't.
I'd really recommend either attending classes, or finding some books on learning to draw. There are techniques to sketching that make laying out the basic form much easier. There's all sorts of information about light sources and gravity that need to be taken into account, too. Your drawing looks OK, if a bit cartoony. The eyes are misaligned; typically when experienced artists draw heads they have a guideline for the eyes. Going for a reference (in this case, a girl from a music video) is definitely a good idea; drawing without references is just not going to help your realism.
Don't get me wrong - you're leaps and bounds above most peoples' untrained efforts. But you'll progress so much faster if you don't just use experimentation.
Don't get me wrong - you're leaps and bounds above most peoples' untrained efforts. But you'll progress so much faster if you don't just use experimentation.
Jetblade: an open-source 2D platforming game in the style of Metroid and Castlevania, with procedurally-generated levels
For not being an artist, its OK.
When drawing a face, something to bear in mind (and this could be odd to get used to) is to not focus on the details. Rather, focus on the basic forms that make up the face. If you have great detail without the form being in place first, it won't amount to much. Conversely, once the basic shapes come together, your details will fall into place. I'm referring to specifiaclly the attention you gave to the eyes. individually, they may look fine, but they don't sit on the face properly.
As an example, your mother could be 50 feet away from you and you can recognize who she is...you can't see any detail in her face from that distance, but you still recognize her. Its the basic forms and how they come together.
Placement (not detail initially)of the eyes, lips and hairline is whats important.
But your off to a good start.
If you get into doing figures, hands down the best book ever published was "Figure Drawing for All its Worth" by Andrew Loomis. Its been out of print for many years now, but I know there is an online version. He does get into heads and faces in that book as well.
Good Luck
When drawing a face, something to bear in mind (and this could be odd to get used to) is to not focus on the details. Rather, focus on the basic forms that make up the face. If you have great detail without the form being in place first, it won't amount to much. Conversely, once the basic shapes come together, your details will fall into place. I'm referring to specifiaclly the attention you gave to the eyes. individually, they may look fine, but they don't sit on the face properly.
As an example, your mother could be 50 feet away from you and you can recognize who she is...you can't see any detail in her face from that distance, but you still recognize her. Its the basic forms and how they come together.
Placement (not detail initially)of the eyes, lips and hairline is whats important.
But your off to a good start.
If you get into doing figures, hands down the best book ever published was "Figure Drawing for All its Worth" by Andrew Loomis. Its been out of print for many years now, but I know there is an online version. He does get into heads and faces in that book as well.
Good Luck
chesapeake's advice to "not focus on the details. Rather, focus on the basic forms that make up the face." is good. Another way of putting this is to not draw the thing (like a "nose" or an "ear") but the lines, shadows, highlights and so on that make up the thing. Often in drawing classes, you first start out with unusual objects or objects presented in unusual ways as models (like a chair that is placed upside down) in order to defeat your normal brain pattern recognition software (which works by throwing away detail and context).
And as you found out, the only way to get better is to keep doing it. Get yourself a 9B pencil and go bold. Usually you start with a line that goes from the bridge of the nose down to the bottom of the nose, and then use the cliched "artists thumb at arms length" method to determine sizes and locations of other details in relation to that first line you drew.
And as you found out, the only way to get better is to keep doing it. Get yourself a 9B pencil and go bold. Usually you start with a line that goes from the bridge of the nose down to the bottom of the nose, and then use the cliched "artists thumb at arms length" method to determine sizes and locations of other details in relation to that first line you drew.
---Grandpa Simpson - "I never thought I could shoot down a German plane, but last year I proved myself wrong!"
You said that you always think your stuff is cool...that's pretty much how it goes. You'll make a drawing, think it rocks for a while, and then as time goes on you notice it's flaws, think it sucks, and then draw something better. It's a cycle that continues on....and on.
Anyways, get some blending sticks to smooth out your shading as it looks to uneven(liney), and do something with the hair....it looks like the hair wasn't finished. Actually pretty good though. The video might have had the bottom of her face cut off or something...but it would make it better if you would finish the bottom. Lips can go a long way to adding femininity.
Anyways, get some blending sticks to smooth out your shading as it looks to uneven(liney), and do something with the hair....it looks like the hair wasn't finished. Actually pretty good though. The video might have had the bottom of her face cut off or something...but it would make it better if you would finish the bottom. Lips can go a long way to adding femininity.
[edit: new avatar!! rarrr]
good shading, i like the eyes. in my opinion, its the size of the skull that bugs me most - you're shaping the head with the top of the hair. it looks to me like the head's depth is a bit off from that. imo its easy to fix - just add more hair :)
good shading, i like the eyes. in my opinion, its the size of the skull that bugs me most - you're shaping the head with the top of the hair. it looks to me like the head's depth is a bit off from that. imo its easy to fix - just add more hair :)
Don't be so light with your pencil. A common tendancy for beginning artists is too be too soft and hesitant with lighting and intensity. Also, in your case, the eyes are far too dominating and contrasted. The hair should be outlining and complimenting the face, not visually consumed by the rest of the head.
Kult House - Fresh Production Media
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