Question for Antz
I was looking at some of the shots on your web page ant noticed you had some windows/ text area that were somewhat translucent. I was wonder how to do this with directx.
thanks
Lep
The screen shots you saw was from the D3D version of the game, and used hardware alpha blending to achieve those effects. If you wanted to achieve this using DirectX you would need to write routines to do this. There are some good tutorials on this site for that.
--Antz
Quanta Entertainment
http://www.quanta-entertainment.com
--Antz
Quanta Entertainment
http://www.quanta-entertainment.com
October 17, 2000 11:25 PM
Hopefully someone can help me.
I am trying to load a bitmap off my desktop onto a windows screen.
Is there anyway to do this without DirectX, or allegro or any other junk. I have a Visuall C++ compiler and just want to draw the bitmap without having to download anything.
If you can, just type in the code so i can paste it into my cpp file.
I am trying to load a bitmap off my desktop onto a windows screen.
Is there anyway to do this without DirectX, or allegro or any other junk. I have a Visuall C++ compiler and just want to draw the bitmap without having to download anything.
If you can, just type in the code so i can paste it into my cpp file.
October 17, 2000 11:25 PM
Hopefully someone can help me.
I am trying to load a bitmap off my desktop onto a windows screen.
Is there anyway to do this without DirectX, or allegro or any other junk. I have a Visuall C++ compiler and just want to draw the bitmap without having to download anything.
If you can, just type in the code so i can paste it into my cpp file.
I am trying to load a bitmap off my desktop onto a windows screen.
Is there anyway to do this without DirectX, or allegro or any other junk. I have a Visuall C++ compiler and just want to draw the bitmap without having to download anything.
If you can, just type in the code so i can paste it into my cpp file.
This topic is closed to new replies.
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