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Help with blend

Started by November 26, 2004 03:10 PM
0 comments, last by PinguinDude 20 years ago
How can I use blend effects to obtain a semi-trasparent effect?
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glColor4ub(255, 255, 255, Image->Alpha);
http://sourceforge.net/projects/pingux/ <-- you know you wanna see my 2D Engine which supports DirectX and OpenGL or insert your renderer here :)

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