calculating colors...
hi, im working on a 24-bit sprite editor in quickbasic (no flames or essays on the evils of quickbasic plz) and for the color-selecter i want there to be a hue gradient (u know, ROYGBIV) - how do i transform hue (with 0 and the highest number being red) into RGB colors? i hope that made sense...
There was a thread about it a couple of weeks ago, search the forums for it.
- Goblineye Entertainment
The road to success is always under construction
- Goblineye Entertainment
The road to success is always under construction
Goblineye EntertainmentThe road to success is always under construction
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