Querying how many FSAA samples are allowed?
Hello members,
is there a way to ask OpenGL how many maximum samples are allowed for fullscreen FSAA using GL_ARB_multitexture? (I mean 2x, 4x, 8x, ...)
Regards,
Lyve
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i see u didnt get a reply yet, Well there is a way since nvidia's thingy on the right can tell you how many.
Perhaps its an extension check or sumthing.
Contact OpenGL or nVidia for a good answer though.
[EDIT]Most games have it when selecting Video Options so ya[/EDIT]
Perhaps its an extension check or sumthing.
Contact OpenGL or nVidia for a good answer though.
[EDIT]Most games have it when selecting Video Options so ya[/EDIT]
----------------------------http://djoubert.co.uk
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