Design Document article
There is a pretty good design document article posted on Gamasutra that is an interesting read. It talks about different pitfalls that design documents have such as "The Wafer-Thin or Ellipsis Special Document" or "The Pie-in-the-Sky Document". Should be of interest to people currently writing their own documents to make sure you are not falling into one of those types. Article: "Not All Game Design Documents Are Created Equal" May require login but it is free and if you are a serious hobbyist you should have one already :) --------- Andrew
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