programing?
ive got a realy good idea for a game but i dont know a line of code so could anyone give me some pointers?
first, read the beginner faq, as it answers many similar questions. also, you might wish to post your idea in this forum and get feedback on it. i suggest you read the game design faq and the guide to posting your game idea for pointers on how to do so.
- stormrunner
First, follow stormrunner's advice.
Now, for my two cents: Unless you have the money to hire programmers, I would suggest you start learning how to program so you can make it yourself. Realistically, just about EVERYONE has "cool" idea for a game. It is highly unlikely anyone will take the time out to make yours if you arent' going to pay them to do it. Otherwise, your options are pretty limited. Learning how to do it yourself is your best bet.
Now, for my two cents: Unless you have the money to hire programmers, I would suggest you start learning how to program so you can make it yourself. Realistically, just about EVERYONE has "cool" idea for a game. It is highly unlikely anyone will take the time out to make yours if you arent' going to pay them to do it. Otherwise, your options are pretty limited. Learning how to do it yourself is your best bet.
My opinion:
Don't buy any books by LaMothe... found most of them that I picked up to be nearly worthless in anything but absolute concept. Go buy general programming books until you can make *something* simple... like Tic Tac Toe. Nothing complex, but something you can code in your sleep. Then step up to Solitaire and after you can code that without doing too much reference back to the books, go look at something like an OpenGL book or DirectX book. Avoid anything that requires you to have a specific tool, like Visual C++. Depending on one product ends up with you being hamstrung in the long run.
After you're to that point, then you can start getting in deep. Realistically it will take several months to be able to do anything respectable, but you'll be ready for a lot more than you would be if you just went after game programming books.
Oh yeah, databases are a good thing to understand also. All most games are (to some extent) is big, graphical database representations with some random number generation. Learn how to control the data and you're most of the way there and that's all database programming is, controlling data.
Don't buy any books by LaMothe... found most of them that I picked up to be nearly worthless in anything but absolute concept. Go buy general programming books until you can make *something* simple... like Tic Tac Toe. Nothing complex, but something you can code in your sleep. Then step up to Solitaire and after you can code that without doing too much reference back to the books, go look at something like an OpenGL book or DirectX book. Avoid anything that requires you to have a specific tool, like Visual C++. Depending on one product ends up with you being hamstrung in the long run.
After you're to that point, then you can start getting in deep. Realistically it will take several months to be able to do anything respectable, but you'll be ready for a lot more than you would be if you just went after game programming books.
Oh yeah, databases are a good thing to understand also. All most games are (to some extent) is big, graphical database representations with some random number generation. Learn how to control the data and you're most of the way there and that's all database programming is, controlling data.
Quote:
Original post by ldramire
First, follow stormrunner's advice.
Now, for my two cents: Unless you have the money to hire programmers, I would suggest you start learning how to program so you can make it yourself. Realistically, just about EVERYONE has "cool" idea for a game. It is highly unlikely anyone will take the time out to make yours if you arent' going to pay them to do it. Otherwise, your options are pretty limited. Learning how to do it yourself is your best bet.
Or , if ur not into programming ,write a detailed multi-hundred page design document nad then go look for programmers. If its good u'll find someone to do it!
-----------------Always look on the bright side of Life!
Quote:
Original post by solinear
Don't buy any books by LaMothe...
I beg to differ, the ones I have seen aren't the last coke in the world, but I and a couple of friends of mine had good first-time learning experiences with one of them. Just to say I don't think they are worthless.
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