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Clearing the screen

Started by October 05, 2000 07:34 AM
1 comment, last by StephenNitro 24 years, 4 months ago
I want to draw something on the screen and then clear the screen after a certain amount of time then draw something on it again.. is it possible without wasting any memory
Uhh... I''m guessing at this one, but try a glFlush() command before you clear to draw the new things... I think this will flush everything from memory and draw it to screen... Then clear and draw your next object.

S.
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explain wasting memory better?

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