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My new Game

Started by September 25, 2004 01:39 AM
15 comments, last by Ronenriku 20 years, 4 months ago
Read through the whole story, with much difficulty. Do you edit this before you post it in here or is this just your thoughts at the moment? Because I can see a great deal of discontinuity in your writing, both plot-wise and with the writing itself. You seem to be all over the place with this story; you jump centuries at a time without any warning, introduce new ideas which don't seem to agree with what you said the sentence before, and I think introduce too many conflicts for one game's backstory.

And as typical as it is to mock, I'm still going to have to point out your grammer, sentence structure, punctuation, and formatting. That was seriously a hard read. No personal offense to you at all, really, just be more careful in your writing, especially if you want decent feedback.

That being said, I think you're on the right track with the game. Your world is deep and imaginative, and your characters have traits and beliefs which make them more than the 2D cookie cutter RPG characters that I'm sure we all have seen. This much back story is a good thing, it tells us all that you care about creating a world with history, and thus with a future... but some of the concepts should be spread out. There seems to be 3 different eras in it, and as such should be presented more individually, with more detail to each of them.

Hope this helps you out,
As ever,
Cosmic *
Well, I guess this is what I should expect. I have made alot of mistakes. I will edit it soon and plot it out better beetween the 3 eras. Note that the "main" story progresses around the original power of Shiro being taken and blablabla. Ill edit this and it will be up by Sept. 30th.
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Original post by Shi-no-Mitsukai
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Original post by Boku San
moo


I dislike back stories when they're tacked on at the biginning to make sense of a seemingly inplausible situation. In these cases they are almost always told like you're reading a text book. In the context of a game, it's a lot like telling the player they have to eat a stale bran muffin before they can have a slice of that tasty looking chocolate cake.

However, if you look at films like Pulp Fiction and Kill Bill Vol. 1 & 2 (since you did mention Tarantino), there is a very definate back story that unfolds during the course of the action. In Pulp fiction we have the various wheelings and dealings centered around Marsellus Wallace's soul, and the entrepreneurial failing of Brad and his friends. Kill Bill is primarily about the sordid history of the Black Viper Assassination Squad.

A back story is just like any other literary tool; if used properly it can be used to give shape and depth to a story. Used improperly, a back story can be used to cause much pain and discomfort in the audience, just like furry websites and kitten poetry (badly written or not).


I mean a backstory of the world, btw. Since you covered Pulp Fiction and Kill Bill, I'll use Reservoir Dogs; that movie didn't tell you what year the movie took place in, it didn't tell you how the shooting really started -- you figure that out on your own. The best games make you *think*. Going back to KILL BILL as an example (since I only saw a little of Jackie Brown and haven't seen Hero), the movie is about The Bride. It's not about Bill, it's not about the DiVAS (Deadly Viper Assassin Squad), it's all about the Bride and what she goes through to get her revenge. Her codename given is (one of) the deadliest snakes in the world, and she is one of the deadliest assassins in the world. But throughout the first and second volumes, her morals are evaluated; is it right for her to kill so many people for revenge? The best scene I've ever seen was







******SPOILER********



when Beatrice was at her home, happily went into the bathroom, cried, and returned to her daughter as if nothing had happened.



*****END SPOILER*****





What does this scene mean? It means that the Bride is a human, which gives her very strong character development. The words she utters to Bill just before he dies (...that doesn't deserve a spoiler warning. The movie is called KILL BILL, and if you haven't figured out by now that she kills Bill, well...no comment.), "Because I'm a bad person." That's character development. But throughout the story you aren't given a tangible history of the world. The best stories are timeless -- just look at Romeo and Juliet (and the modern versions).

I'm done rambling, hope you had fun reading this.
Things change.
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Original post by Boku San
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Original post by Shi-no-Mitsukai
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Original post by Boku San
moo

I like caek

I mean a backstory of the world, btw.

Understood, and I agree with you in this respect.
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Since you covered Pulp Fiction and Kill Bill, I'll use Reservoir Dogs; that movie didn't tell you what year the movie took place in, it didn't tell you how the shooting really started -- you figure that out on your own.

True. I'm not trying to imply that every story needs to reference past events; I'm just trying to exemplify that a back story can be added to a narrative without being cumbersome.
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It's not about Bill, it's not about the DiVAS (Deadly Viper Assassin Squad), it's all about the Bride and what she goes through to get her revenge.

Conceeded. Better wording on my part would have been "The back story in Kill Bill is primarily about the sordid history of the Deadly Viper Assassination Squad". Also, I called the "Deadly Viper Assassination Squad" the "Black Viper Assassination Squad", which was just wrong. Death to me (as a Tarantino fan).
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What does this scene mean? It means that the Bride is a human, which gives her very strong character development. The words she utters to Bill just before he dies (...that doesn't deserve a spoiler warning. The movie is called KILL BILL, and if you haven't figured out by now that she kills Bill, well...no comment.), "Because I'm a bad person." That's character development. But throughout the story you aren't given a tangible history of the world.

Although the history of Kill Bill's world may not be completely tangible to the viewer, it still exists. And, because it exists, it was explicitly written by the author to provide depth and credibility to his creation. It doesn't matter if this history is told at the beginning, middle, or ending of the story (or interspersed throughout), it's still there.

Even if a back story unfolds through flashback, it's still a back story in the sense that it predates the running narrative. Without this, Beatrix's story would have been transformed from one of revenge to one of murder with no apparent motive.

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I'm done rambling, hope you had fun reading this.


I did! I also agree with you that Kill Bill had some wonderful character development. Good film, that.

Cheers.
Thank you for the feedback. I will appreciate it though, if you stop talking about back story history. What I need is to know a little more. Should I post character bios? Or put in more about the guardians? This is the junk I needs to know.
This game is being postponed, for I believe I need expieriance making a mod first. I am making a Final Fantasy Fighter mod now.
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I changed my mind. My new game is going to be a GBA game, and will be out soon. (2005 or something...)

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