Does anybody know of a good site for tiles and sprites (SNES/PSX RPG style stuff) that are made for 640x480 games (instead of those **tiny** sprites [16x16?] that seem to be on all of the other sites)?
Also, does anybody have any animated sprites of people? Maybe 5 - 10 frames of animation per direction?
Sprites, sprites and more sprites!
August 24, 2005 06:45 PM
Hey there,
Just wanted to point out that the URL you're using to link to my site (Mortal Kombat Warehouse) is wrong
That domain expired and someone who is now running a scam site registered before me :(
The new url is: http://www.mortalkombatwarehouse.com/
It would be nice if you could change it
Thanks for linking to my site, I really appreciate that :)
Just wanted to point out that the URL you're using to link to my site (Mortal Kombat Warehouse) is wrong
That domain expired and someone who is now running a scam site registered before me :(
The new url is: http://www.mortalkombatwarehouse.com/
It would be nice if you could change it
Thanks for linking to my site, I really appreciate that :)
i am looking for a tilemap for an airport and/or station
but i couldn´t find one in the above links :(
does someone has one ready at hand?
it is for a modern-style rpg. which is quite hard to make.
because most of the tile maps are for fantasy/middle/dark-ages
but i couldn´t find one in the above links :(
does someone has one ready at hand?
it is for a modern-style rpg. which is quite hard to make.
because most of the tile maps are for fantasy/middle/dark-ages
Quote: Original post by DJ N3X
A pint of noob advice:
I believe it would be easier if you guys learn how to draw sprites. Pixel art (quite like sprites, if not the same) can be applied to 2d, and sometimes 3d (isometric etc) games and can be learnt VERY quickly. The basics of IPA(isometric pixel art) and the usual pixel art found in games like Mario can be learnt within a few hours (took me - a noob - less than an hour to learn how to draw mario!)
Visit this site:
http://www.19.5degs.com/element/832.php
[Isometric Pixel Art, Complete Guide - Pixel Art Tutorial]
...jeez forgot basic HTML101
: http://www.19.5degs.com/element/832.php
Its really helpful.
Some people just can't draw.
September 10, 2005 11:14 AM
Hi, I do sprites too. Look
http://www.freewebs.com/b00x/ryochi's%20alternates.bmp (please look)(also note that the costumes you send to me must be bmp. images)
PLLLLEEEEEEEEEAAAAASSSSEEEE someone give me a reply
http://www.freewebs.com/b00x/ryochi's%20alternates.bmp (please look)(also note that the costumes you send to me must be bmp. images)
PLLLLEEEEEEEEEAAAAASSSSEEEE someone give me a reply
Quote: Original post by Anonymous Poster
Hi, I do sprites too. Look
http://www.freewebs.com/b00x/ryochi's%20alternates.bmp (please look)(also note that the costumes you send to me must be bmp. images)
PLLLLEEEEEEEEEAAAAASSSSEEEE someone give me a reply
those are just rips.
I have used sprites but I don't think I have in this context, someone explain what a sprite is.
I used sprites in Dark BASIC Pro and that is used like this:
<Sprite number>,<X Coordinate>,<Y Coordinate>,<Image number>
The image will have been loaded earlyer and given a number.
To display a picture in the top right hand corner (a picture of a smiley face):
load image "Smiley Face.bmp",1
sprite 1,0,0,1
wait key
(The wait key is there to hold the program so you can see the sprite)
So if this is a sprite, how are you lot managing to download them???
They are just images???
(Someone help...)
I used sprites in Dark BASIC Pro and that is used like this:
<Sprite number>,<X Coordinate>,<Y Coordinate>,<Image number>
The image will have been loaded earlyer and given a number.
To display a picture in the top right hand corner (a picture of a smiley face):
load image "Smiley Face.bmp",1
sprite 1,0,0,1
wait key
(The wait key is there to hold the program so you can see the sprite)
So if this is a sprite, how are you lot managing to download them???
They are just images???
(Someone help...)
Yeah you better.
Quote: Original post by Cowbox
I have used sprites but I don't think I have in this context, someone explain what a sprite is.
I used sprites in Dark BASIC Pro and that is used like this:
<Sprite number>,<X Coordinate>,<Y Coordinate>,<Image number>
The image will have been loaded earlyer and given a number.
To display a picture in the top right hand corner (a picture of a smiley face):
load image "Smiley Face.bmp",1
sprite 1,0,0,1
wait key
(The wait key is there to hold the program so you can see the sprite)
So if this is a sprite, how are you lot managing to download them???
They are just images???
(Someone help...)
In the case of sprite sheets you split them up either manually or programaticly. How you do it programaticly depends on the API (or in the case of Darkbasic etc the language).
Patrick
Thanx for the sprites.. Im doing a game for a school project and it really helped.. Right now, I'm developing a sprite sheet reader that would cut the sheet by itself. Next stop for me: some monster pics... :)
guys, i'm new in this whole Direct3D stuff, i know C++ pretty well, but i'm experiencing some trouble with the D3D libraries :). i do not know how to present a sprite. i know i must first draw it to the backbuffer, but i simply cannot initialize the backbuffer drawing surface, i try to use the function CreateOffscreenPlainSurface , but i simply do not know how to use it :*). i've learned it is represented by the IDirect3DSurface9 interface, but still i don't know how to declare the darned function...
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