Planes to Faces
I was looking thru some files created by WC(World Craft) and in one of its file it has this in it:
( 0 0 0 ) ( 128 0 0 ) ( 128 -128 0 )
( 0 -128 -128 ) ( 128 -128 -128 ) ( 128 0 -128 )
( 0 0 0 ) ( 0 -128 0 ) ( 0 -128 -128 )
( 128 0 -128 ) ( 128 -128 -128 ) ( 128 -128 0
( 128 0 0 ) ( 0 0 0 ) ( 0 0 -128 )
( 128 -128 -128 ) ( 0 -128 -128 ) ( 0 -128 0 )
Those are all Planes for a 6 sided cube... Now what I want to do is convert them to Faces... Ive seen this done before, but puzzled on truely how it works... perhaps someone could help.
-NetArc
-NetArc
http://www.flipcode.com/tutorials/tut_levedit.shtml
I think that''s it
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"Don't die for your country, make some other dumb bastard die for his" -General George S. Patton
I think that''s it
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"Don't die for your country, make some other dumb bastard die for his" -General George S. Patton
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