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Best scripting language for a beginner.

Started by August 01, 2004 08:13 PM
15 comments, last by 5MinuteGaming 20 years, 6 months ago
LUA is not exactly for beginners, especially the embedding part.
I dunno... I think Lua is as complex as you make it. After all, there are Lua distributions where you never have to lay a finger on C code... LuaCheia is probably the best of these. More advanced techniques such as metatables and coroutines won't intrude upon your programs until you want them to.
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Hasn't anyone here tried Ruby? I like it better than all of the scripting languages mentioned above.

Ruby
I like python, of course, then the only scripting languages I have looked at, are perl and python. So, I don't have a fairly sound comparison with languages like lua or small. Python has PyOpenGL, which is the openGL interface, and PyGame which is a wrapper around SDL. Python also has a fairly dynamic nature(nothing is explicitly typed), and very clean syntax, which may suit it nicely for a beginner. It also looks fairly similar to pseudo-code, so if you like that type of development that could be a plus. It's primitives and standard library are amongst the best that I have seen in a language. Python.org is also a fairly good resource, so if you decide on that as your scripting language, that is a fairly good site to check first.
http://www.python.org/
"1 is equal to 2 for significantly large quantities of 1" - Anonymous
add another vote for Python

I've played with a bunch, Perl, Python, Ruby, Lua, &#106avascript, Tcl.. just to name the ones I used long enough to recall right now

Python is the only one I still use.
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DOS scripting ... DOS scripting ... DOS scripting
I vote for DOS Scripting!

oh Embedded hmmmmm.....never mind!

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