Advertisement

Non lethal weapons

Started by July 14, 2004 08:15 AM
15 comments, last by EdR 20 years, 6 months ago
Trying come up with a list of non lethal weapons and just wanted to hear som other ideas on types of non lethal weapons: Sci-fi/futuristc, modern or ancient/medieval weapons; ranged or melee; knock out or just immobilize; real or not. Anything you can think of that would be a fun/cool way to render someone unable to move. Here is what I can think of so far: - nets - bolos - sap - those poles with the pincers on the end you use to grab someone by the neck (I think I've heard them called thief-catchers?) - tazers - gun/grenade that shoots/explodes a gooey substance (think Spiderman’s web) - fly paper strips only bigger for humans - phasers set on stun - some sort of concussion grenade that knocks people out - spider robots that grapples people - force fields I'm sure I'm missing something.
KarsQ: What do you get if you cross a tsetse fly with a mountain climber?A: Nothing. You can't cross a vector with a scalar.
Here are a few more I thought of:

Clubs and bats
Smoke and Gas grenades
Flash bangs
Rubber bullets
Tranquilizer darts
Punch, Kick, basically all kinds of martial art moves
Brass knuckles

And yea I'm sure there are tons more but thats what is coming to mind right now.
Advertisement
Glue guns (works like a flamethrower, only instead of napalm, it shoots a liquid that polymerizes when exposed to air after a few seconds, preventing all movement once it's solid).
fluffy pillows
Joel Martinez
http://codecube.net
[twitter]joelmartinez[/twitter]
Pillow Launcher

When used, unleashs a non-lethal white pillow upon the enemy, who is blind for several seconds and needs to fight the pillow away to continue playing.


Doorminator

When fired, builds a small room around the enemy, who must lockpick the door to get out.


Paris Hilton Hologram

Doesn't need explanation.

Styrafoam Mine: When the mine is activated several jets of highly compressed styrafoam shootout and surround the opponent. The foam the hardens due to air exposure.

Agent Orange Bomb: originally used to defoiliate trees in Vietnamm, it is now know to be carcenegenic. The fear factor of getting cancer in 30 years convinces enemy to stop fighting and turn to you for cure (that does not exist.)

A rope snare- lots of examples are already out there.

Country Music- Good ol' fashioned Bluegrass played at extreme volumes. Induces vomitting, weakens body physically and mentally.
Advertisement
The last post was mine
-Thermo
[s]I am a signature virus. Please add me to your signature so that I may multiply.[/s]I am a signature anti-virus. Please use me to remove your signature virus.
Pepper spray.
Cutlery.
Sand in the eyes.
Sporting accessories.
A banana peel.
A whore with STDs.
Food high in cholesterol.
...

Possibilities are endless. The world is a very dangerous place.

shmoove
Sonic blast weapons - Dune 2 had these on the Ordos (?) tanks
Baton launchers - a shotgun that fires a big, heavy, expanding foam projectile. Something like being punched by Ali at 15 feet. Good, modern day riot gear. Other things, like mace/pepper spray, teargas grenades, teargas grenade launchers, deafening sonic weapons, flash/bang grenades.

Personally, I always wanted to do a behind-view hand-to-hand-plus-weapons Oni-style game based on beating your opponent into submission and then handcuffing them. You have two kinds of damage, fatigue and pain. Pain limits one's ability to attack, and fatigue limits one's ability to move and resist impacts. Different weapons deal different amounts of each kind of damage, and allow you to recover at different rates. Depending on the gametype, it could simply be a matter of beating your opponent into near-or-full unconcsiousness, cuffing them, and calling it a point, or it could be a matter of cuffing multiple opponents and then trying to keep them under control while you drag all their butts back to the prison at once. Ultimately you could just stun your opponent into unconsciousness and then carry their ass back to prison, but that would be slow and tiring.

Be fun for multiplayer - play CTF, except you can't just "frag" people - you have to figure out what to do with them. You could just cuff 'em and leave 'em, but then they can get up and maybe break free. Or you could set up an impromptu prison and have one of your players act as "guard". Kinda like JailBreak.

Be even better with a car, where you could lock them in the back or run into people, delivering a massive blunt impact.
-- Single player is masturbation.

This topic is closed to new replies.

Advertisement