Decent Multiplayer Game Tutorials? Not so much code but theory...
Hey all, Are there any decent tutorials / articles that instead of teaching you how to setup WinSock, teach you how to set up your program? Things like: Server: - Responsible for AI - Responsible for Collision Detection Client: - Also responsible for collision detection, unless told otherwise by the server Something more of program layout than WinSock code?
Look in the articles on this site, under the resources tab
http://gamedev.net/reference/articles/article712.asp
http://gamedev.net/reference/articles/article1138.asp
http://gamedev.net/reference/articles/article721.asp
There's some to get you started, have fun.
http://gamedev.net/reference/articles/article712.asp
http://gamedev.net/reference/articles/article1138.asp
http://gamedev.net/reference/articles/article721.asp
There's some to get you started, have fun.
www.openwar.netwww.openwar.net/members/forums/
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