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Actually using stencil shadows

Started by July 12, 2004 01:33 AM
0 comments, last by Sandman 20 years, 6 months ago
A lot of games now-a-days have stencil shadows, but they are very rarely there for any reason other than just to look cool. So I wrote Shuzzle which is a 3d block puzzle game where you cannot see the objects but only their shadows. http://www.leweyg.com/lc/shuzzle.html This forces the player to conceptually imagine the board and pieces in their minds because they are not given the normal "crutch" of being able to see them, but only their projection from the shadow. It adds a whole new dimension to the standard 'soma' game and promotes a new form of thought which you cannot find in the physical world. I believe this uses more of the potential of shadows, and I'm looking forward to how they are used in the future, bringing new forms of gameplay, not just pretty pictures. -Lewey Geselowitz
Holy cross post batman!

This sounds interesting, but please stop cross posting *everything*.

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