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Monkey Island/Indiana Jones type game
Lucasarts used an in-house game engine called SCUMM. I would assume they used C, but the language doesn't seem too important does it?
What compiler, language, and art program did Lucas Arts use to make Monkey Island or Indiana Jones and the last crusade? I am making a game that is similar to both. It is called The Final Light.
Not that I know of. I do know that people had been writing their own interpreter for the Sierra games (successful attempts). I do believe I saw a mention of people trying to do the same for SCUMM.
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