You know that really neat program that lets you look 360* in all directions? Move the mouse around, and the viewpoint rotates? I want to make one that is similar. I *think* I know how to make the general idea work, but I want to know how QTVR makes that "round" effect. Wouldn''t just moving the section of bitmap you are viewing look flat? QTVR seems rounded at the edges. Anyone know how to do this? I am using DDraw btw.
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You are not a real programmer until you end all your sentences with semicolons; (c) 2000 ROAD Programming
You are not a real programmer until you end all your sentences with semicolons; (c) 2000 ROAD Programming
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