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How useful were the articles?

Started by September 11, 2000 12:05 PM
11 comments, last by Dino 24 years, 3 months ago
Dino, the most useful article was Map file format. It gave me some really good pointers, and I believe the format is general enough to be used in many types of tile based games.
I''m doing stuff in C++, and I''d really like to have some tips on how to efficiently store information on memory, to speed up acess time and make for cleaner code.

Gaiomard Dragon
-===(UDIC)===-
Gaiomard Dragon-===(UDIC)===-
I would like to see a tutorial on creating art for tiles (iso or not) especially using tools like 3d studio or bryce 4.

I would *REALLY* like to see a tutorial on creating a main character (like the guy in Diablo) using the same tools (or maybe even PhotoShop)

-Coleco

~ c
o l e
c o ~


Rock the cradle of love!
You stupid WANKER!

--HASBRO SUCKS--
Rock the cradle of love! You stupid WANKER!
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That kind of art tutorial would be very cool
But whit free or cheaper tools like Rhinocerous, pov-ray, moray...

Jarmo Hekkanen
jarmo.hekkanen@mbnet.fi

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