BCB DX Lib
If any of you have BCB (Borland C++Builder) you might want to try out BCB DX Lib which is a set of components that makes game programming easier. Even if you already have you graphics engine done there are some other components which might be useful to you: error logging / classification / reporting, registry component for persistent infomation (screen mode, detail settings, etc.).
Go to turbo.gamedev.net for a news item about that. There are also some posts in the turbo forum.
If you want to try it out (no documentation yet or test app) go to www.geocities.com/bcbdirectx. Please note, this site is only there until my shell account at SourceForge is activated, at which point the proper site will be at : bcbdirectx.sourceforge.net.
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