Try starting there It should probably ork. It works for many. But if your realy going into the game indosry you should start learning programming and seek job at any bigger company and build up your karier there!
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Where does one start in all of this?
--TheGoop
You cannot get a better starting point for game programming. You need to know some C, though.
If you dont know any C, then get "The C Programming Language" by Kernighan and Ritchie.
2) Learn some graphics API (DX, OpenGL)
3) Create some small games
While doing this, you should read any article and any post you can find, it will help you much. Game development is the hardest job in the industry and this not without reason. Starting is easy, but finishing them is really hard. So better begin with something small and get more experience, after that, create a bigger game, ...
Most of the games by young guys will never get finished, because they want to create Starcraft 2 without having ever developed a small game. There's a nice interview with Andre LaMothe on www.perplexed.com/GPMega/ where he's saying something about this point.
CU
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Skullpture Entertainment
#40842461
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Martin Björklund
You can check out its reviews on http://www.amazon.com
Where does one start in this whole process of game design/development? And once you start whats the logical order to move in,
any help would be appreciated
Thanks