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Tutorial 6 Problem

Started by August 25, 2000 04:24 PM
0 comments, last by ARID 24 years, 3 months ago
I finished codeing tut 6 and tried to compile it in VisualC++ 4.0 (the only version I have) And I got several errors. I fixed most exsept two. So after trying for about an hour I got fed up and downloaded the code for tut 6. I modified the code to work with my compiler like every other time and I still got the same error messages thease two errors cause 3 other errors but ounce I fix the errors I have I will loose the othere 3. So I need some help I will post my error messages, Header files, and Libs so That I can get textures to work. ----------------Configuration: Lesson6 - Win32 Debug------------- Compiling... Lesson6.cpp C:\Msdevstd\3dengein\OpenGL_base\Lesson06\Lesson6.cpp(66) : error C2065: ''glGenTextures'' : undeclared identifier C:\Msdevstd\3dengein\OpenGL_base\Lesson06\Lesson6.cpp(66) : error C2064: term does not evaluate to a function C:\Msdevstd\3dengein\OpenGL_base\Lesson06\Lesson6.cpp(69) : error C2065: ''glBindTexture'' : undeclared identifier C:\Msdevstd\3dengein\OpenGL_base\Lesson06\Lesson6.cpp(69) : error C2064: term does not evaluate to a function C:\Msdevstd\3dengein\OpenGL_base\Lesson06\Lesson6.cpp(134) : error C2064: term does not evaluate to a function Error executing cl.exe. Lesson6.exe - 5 error(s), 0 warning(s) Here are the header files--------- #include #include #include #include #include Now my Libs------------ opengl32.lib glu32.lib glaux.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib Please help me what good is OGL without textures.(don''t answer that(the OGL texture remark))
A man walks into a bar.....ouch!?! Ya get it, do ya huh huh well....awww I give up.
Hem...
Have you tried to get more recent GL headers and libs? This might not be your problem, but maybe it is...

EL

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"Inash neteia haeg joa kavari quilm..." SD4
----------------------------------------"Inash neteia haeg joa kavari quilm..." SD4

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