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blending for bitmap font

Started by June 05, 2004 04:08 AM
0 comments, last by Milka 20 years, 5 months ago
I''ve got a problem I can''t manage. I just want to have a bitmap font with blending set, so that I display signs exactly as they are saved in a file, but without background. How to do it? Are there any parameters for glBlendFunc() doing it ? PS. Sorry for my english
best regards, Milka
GL_ONE, GL_ONE ?
www.prsoftware.de

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