Advertisement

Lightwave for game development

Started by June 04, 2004 06:28 PM
1 comment, last by Hanssteffen 20 years, 8 months ago
Hi Lightwave-User, we work with LW and have some problems to export our animated objects to directX (.X) There is only an old exporter from Dstorm (Jp). Is there any other way to export lwo´s with weightmaps, bones and ik etc.? Thanx for helping from germany Hanssteffen :-)
Yes, the Dstorm plugin is old and I never got it to work.

I use Deep Explorer to convert my objects and scenes into .X files. I haven''t tried anything with bone animation or weight maps. I believe it supports bones but not sure about weight maps.

---
- 2D/Pixel Artist - 3D Artist - Game Programmer - Ulfr Fenris
[[ Gaping Wolf Software ]] [[ GameGenesis Forums ]]
--- - 2D/Pixel Artist - 3D Artist - Game Programmer - Ulfr Fenris[[ Gaping Wolf Software ]] [[ GameGenesis Forums ]]
Advertisement
There is another plug-in available to convert .lws straight to .x I haven''t tried it yet but it looks promising.

http://www.nuclearglory.com/lw2dx.php

This topic is closed to new replies.

Advertisement