People with industry experience
atm I''m doing some research for someone who is going to e3 to present some client information and have a look at possible legal aspects which may not have been noticed by smaller companies.
I was wondering, could anyone outline the process of game development from a) a developers side, and b) a publishers side, either/or would be most helpful
Shak
An overview of publishing http://www.obscure.co.uk/publishing.shtml
The development process from the publisher''s perspective http://www.obscure.co.uk/publishers_view.shtml
Overview of developemnt http://www.obscure.co.uk/development.shtml
Development as a business (from the developers pov) http://www.obscure.co.uk/development_biz.shtml
Dan Marchant
Obscure Productions (www.obscure.co.uk)
Game Development & Design consultant
The development process from the publisher''s perspective http://www.obscure.co.uk/publishers_view.shtml
Overview of developemnt http://www.obscure.co.uk/development.shtml
Development as a business (from the developers pov) http://www.obscure.co.uk/development_biz.shtml
Dan Marchant
Obscure Productions (www.obscure.co.uk)
Game Development & Design consultant
Dan Marchant - Business Development Consultant
www.obscure.co.uk
www.obscure.co.uk
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