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The future of sound in games.

Started by March 17, 2004 06:53 PM
9 comments, last by SA-Magic 20 years, 8 months ago
Well, we made one processor where you could be anywhere in a room and talk, and someone outside with stereo headphones could pinpoint exactly where you were. But it involved a LOT of acoustic mathematics and it was a pin. But it does work. I wonder how easily I could make this into my own game code.

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