Do you know of a good client/server book (C++)
Just wondering if anyone know of a good book(s) that covers how a client/server architecture can be implemented. Preferably something in C++.
Ideally, something oriented towards game development, but it''s ok if it isn''t.
Thanks.
Visual
For raw winsock, I recommend this book.
Network Programming for Microsoft Windows, Second Edition
by Anthony Jones and Jim Ohmund.
Kuphryn
Network Programming for Microsoft Windows, Second Edition
by Anthony Jones and Jim Ohmund.
Kuphryn
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