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Game Wireframes

Started by March 01, 2004 06:35 AM
3 comments, last by MessageBox 20 years, 8 months ago
Hey guys, does anyone know where wireframes can be found for models in modern FPS or MMORPG games. And does anyone have any idea what texture sizes current/upcoming games, such as Deus Ex II, Doom III or World of Warcraft, use for the face and body?
What do you mean wireframes? Screen shots of wireframe renders of their models? Or the actual file?
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Don''t know what ya mean with the wires question.

But the texture sizes for the latest games range between 512x512 and 1024x1024.
Yeah, I''m looking for screenshots of wireframes.
Another thing, how many textures would a model have in current games. Is it still face/body as in Quake III or are there additional textures for armour, hair etc., say in a (MMO)RPG?
Another another thing, are the eyes usually in a separate mesh nowadays or are they just modelled and skinned as part of the face.
If you download Milkshape, you can use that to import and view FPS models (I use it for Q3A) in wireframe/flat shaded/smooth shaded/textured views.

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