Advertisement

Project Chimaera: Read and Review

Started by February 18, 2004 11:11 PM
13 comments, last by orionx103 20 years, 11 months ago
Okay, I think everybody''s pretty much swish-cheesed your original science background, so instead of just echoing what''s already been said, I''ll see if I can''t help you by telling you about a similiar idea I had a while ago . . .

Fast forward a few thousand years into our future. We''re a technological race that has explored a large many number of worlds and settled on what we could. It''s the typical Mack Reynolds United Planets deal.

Anyway, scientists discover traces of a very disturbing nanological quasi-machine that exists inbetween the stars. A sort of Borg-like shared-subconscious super-virus which infects humans and turns them into Something Other. Of course, they are scared out of their mind by this discovery. Think Pod People and the typical "oh no, the commies!" paranoia of the 50''s.

So, they tinker. Human nanotechnology exists, but isn''t as advanced as whatever built this new nano-virus. So, we can take the virus apart, but can''t quite put it back together as it was. So, we incorporate some of this alien technology along with our own, and create a handful of soldiers destined to fight against this spreading menace.

They are half-human, half-alien, and are immune to the nano-virus. The side effect of this merge gives them pretty immense powers, and they make a quite effective weapon. However, they are force-grown in a tank and their brains are imprinted with personalities instead of letting the neural tissue develop its own natural connections. As you can imagine, this makes them unstable and almost child like, even though they possess adult bodies.

Things go fine, until one day they snap and decide they have all had enough of being treated like elite ubersoldiers, and break out their prison. Sadly, in the process of escaping they accidently trigger the planet''s self-destruct mechanism, a prototype that would later be installed on many human worlds. (Just in case the nano-virus managed to get a major foothold and couldn''t be fought off.) Planet goes boom.

Guiiiiilt. They wallow in this. Meanwhile, about a thousand human worlds gear up to the task of hunting them down, since they have been painted as wanton killers by their surviving creators. Most of these creatures are killed off, except for one who manages to survive.

At this point, my idea diverges quite significantly from yours. The last remaining super-soldier drifts from planet to planet in disguse, searching for a way to forgive himself while running from his artifical destiny. It''s a more touchy-feely sort of personal redemption kind of story. Meanwhile, humanity grows more and more besieged by these nano-virus converted humans and our sphere of influence begins to shrink.

Maybe this Sephiroth sort of character is created in a similiar manner, but instead of wallowing in self-doubt and wishing his super-powers could have fallen to someone else -- He relishes it, and wants more, moooore, mooooooooore. His horrible, lab grown past could be used as a justification for this, though as pointed out this makes him a bit cookie cutter.

Or maybe he views humanity as raw material for him to experiment upon, or even incorporate into himself? Honestly, it''s hard to work within the "just like Sephiroth" style here without making him seem like a typical Final Fantasy "I just wanna be evil" kind of villian.

Actually, now that I think about it, the incorporate idea sounds kind of neat. What about this Sephie clone hounds the main player of the game, because he wants his memories/DNA, to merge with him and make him a real, complete human being?

You could even have a cheesy ending where he finally manages to succeed in sucking whatever he needs out of you, and then falls over. You run up to him, stab him in the heart, and surprisingly he expires just like a normal person, while muttering, "I am now finally human..." The end.

Remember, when you want to toss rules out the window, rely upon nanotechnology. It''s the magic of science.

---
- 2D/Pixel Artist - 3D Artist - Game Programmer - Ulfr Fenris
[[ Gaping Wolf Software ]] [[ GameGenesis Forums ]]
--- - 2D/Pixel Artist - 3D Artist - Game Programmer - Ulfr Fenris[[ Gaping Wolf Software ]] [[ GameGenesis Forums ]]
quote: Original post by FenrirWolf
Remember, when you want to toss rules out the window, rely upon nanotechnology. It''s the magic of science.

He''s absolutely right. First electricity, then radiation, then biochemistry, and then genetics served as the "magic" of science, and sci-fi was all about it. Unfortunately, we learned too much about those things, and "disenchanted" them. Nanotech is the way to go now. You can have all kinds of crazy eyeball lasers and flying and superstrength and healing, and if anyone asks why, just say "nanobots".
Advertisement
quote: Original post by FenrirWolf
Fast forward a few thousand years into our future. We''re a technological race that has explored a large many number of worlds and settled on what we could. It''s the typical Mack Reynolds United Planets deal.

Tried to avoid this...
quote:
Anyway, scientists discover traces of a very disturbing nanological quasi-machine that exists inbetween the stars. A sort of Borg-like shared-subconscious super-virus which infects humans and turns them into Something Other.

And this...
quote:
So, they tinker. Human nanotechnology exists, but isn''t as advanced as whatever built this new nano-virus. So, we can take the virus apart, but can''t quite put it back together as it was. So, we incorporate some of this alien technology along with our own, and create a handful of soldiers destined to fight against this spreading menace.

Not so much this, but kinda...
quote:
They are half-human, half-alien, and are immune to the nano-virus. The side effect of this merge gives them pretty immense powers, and they make a quite effective weapon. However, they are force-grown in a tank and their brains are imprinted with personalities instead of letting the neural tissue develop its own natural connections. As you can imagine, this makes them unstable and almost child like, even though they possess adult bodies.

I wanted to avoid aliens in general. And with your last sentence, you would have children in adult bodies wreaking havoc. ^_^ About the same as mine, eh?
quote:
Things go fine, until one day they snap and decide they have all had enough of being treated like elite ubersoldiers, and break out their prison. Sadly, in the process of escaping they accidently trigger the planet''s self-destruct mechanism, a prototype that would later be installed on many human worlds. (Just in case the nano-virus managed to get a major foothold and couldn''t be fought off.) Planet goes boom.

Wanted to stick to Earth as well.
quote:
At this point, my idea diverges quite significantly from yours. The last remaining super-soldier drifts from planet to planet in disguse, searching for a way to forgive himself while running from his artifical destiny. It''s a more touchy-feely sort of personal redemption kind of story. Meanwhile, humanity grows more and more besieged by these nano-virus converted humans and our sphere of influence begins to shrink.

I''ll address something different here. What''s the origin of this Borg-like, shared-subconscious super-virus? I like to have an origin of things. I just gotta be picky.
quote:
Or maybe he views humanity as raw material for him to experiment upon, or even incorporate into himself? Honestly, it''s hard to work within the "just like Sephiroth" style here without making him seem like a typical Final Fantasy "I just wanna be evil" kind of villian.

I didn''t want the character to be exactly like Sephiroth. I just got the idea after reading up on him.
quote:
Remember, when you want to toss rules out the window, rely upon nanotechnology. It''s the magic of science.

Didn''t really want it, though. I was looking more toward the genetic tampering and such.
I supposed I''d remember more and more of this if I just stayed awake through Freshmen biology class last year. That was one of my many designated "nap times."

quote: Original post by sunandshadow
If you want a human who is super-resistant to disease, why not just genetically engineer the DNA that affects disease resistance? If you want a human who matures quickly, why not hack the genes that control his biological clock? Describe to me what you want your genetic engineering to accomplish, and perhaps I can tell you a simple and logical way it could happen.


I honestly didn''t think about just tampering with normal human DNA without bothering with others, but that would leave much room for the mutation. I guess it could, but when you include the DNA of other species and such, it just leaves more room for it than the alternative.

I''d been playing around with the ideas of genetic splicing, and I''ll admit it, mostly since hearing about the origin of Sephiroth. I know, I''m pathetic. I''ve been thinking about splicing DNA between aliens, ancients, animals, humans, and so on. I just recently got the idea to include bacteria and virii, so it''s not well developed.

If you''d like to help, I''d be glad to talk to you about the possibilities and such. You seem to know what you''re talking about.

quote: Original post by orionx103
If you''d like to help, I''d be glad to talk to you about the possibilities and such. You seem to know what you''re talking about.


Genetics and the science-fictional aspects thereof have always been one of my hobbies. I have another book recommendation for you: _Lillith''s Brood_ by Octavia E. Butler has human and alien DNA being spliced together in a fairly believable way. I also know there''s a short story around somewhere about people being genetically modified into mythological animals and then kept in a zoo/themepark, but darned if I can remember the author or the title. Oh, and the book _Gun With Occasional Music_ has people who''ve had their DNA spliced with various animals.

I think the idea of genetically spliced characters has a lot of potential for a video game, especially where the art is concerned, you just need to think of a way to make it more plausible.

I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.

This topic is closed to new replies.

Advertisement