"and.obj" fix
Anyone looking to fix this mysterious "and.obj" linking error?
In Lesson 1 it says:
"After you have created a new Win32 Application (NOT a console application) in Visual C++, you will need to link the OpenGL libraries. In Visual C++ go to Project, Settings, and then click on the LINK tab. Under "Object/Library Modules" at the beginning of the line (before kernel32.lib) add OpenGL32.lib GLu32.lib and GLaux.lib. Once you''ve done this click on OK."
More importantly it says:
"OpenGL32.lib GLu32.lib and GLaux.lib"
And even MORE importantly it says:
"and"
Don''t Copy/Paste so much.....
Hope this helps
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