Hi, i am using a 32 bit z buffer and a far plane at distance 500.0 and i am getting really inaccurate depth testing (which, i think is not normal with these settings).
Can someone tell me what to do about it?
Here are some screenshots (far and closer), they are made with a 16 bit z buffer but the difference isn't that large.

The size of the house is 4.0x4.0x5.0
A previous program of mine looked like this (same settings):

In other words, perfect.
EDIT: make images work
[edited by - Tree Penguin on February 1, 2004 6:30:06 PM]