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How does a game like this get on shelfs? (Must read!)

Started by January 23, 2004 02:19 PM
35 comments, last by Cyber-Ace 21 years ago
Start Here! My question is how can a game like this even get on the store shelf. I'm sure 90% of the games here would be funner than this game sounds. HOW? WHY? PS - Just though I better go check that thats wan't posted on April 1st... EDIT fixed html - Sandman [edited by - Sandman on January 23, 2004 3:28:34 PM]
There MY 1s and 0s, I'll do whatever I want to them...
the only thing I can possibly think of is that the developer sent off a very very early work-in progress they had archived accidently instead of the finished thing, and no one bothered to check it
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Thank you for this...it truly made my day.

I''m still laughing my a$$ off...
Thx for the fix... Didn't check that it worked, was still kinda light headed from that article.

I was thinking... If I had this much fun just reading a REVIEW on the game, sounds like a must have...

2 Words:

Gag Gift

Buy one (I would assume there is no copy protection) copy it, give it to your nephue (sp?) who wanted whatever game for his birthday. Tell him you couldn't find it but that this game "looked cool!"

PS - It's still good 2nd time... Got kick out of the "You're Winner!" screen. Seems there about good with grammer as me...

[edited by - Cyber-Ace on January 23, 2004 3:54:22 PM]
There MY 1s and 0s, I'll do whatever I want to them...
OMFG. Geez, im going to go straight to their publisher and ask them to publish an old game of mine, BIG OL'' BLACK SCREEN. As long as I get the money upfront, I see no problem.
LOL. (In it''s full meaning.)

That probably the worst game ever released by "a professional company". You should really visit the devloper''s site and view their bragging on the few pages that work. The game list is completely empty, and the contact page doesn''t work. My guess is that they''ve gone out of business (which is not surprising).
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maybe they had an intractable publishing deadline, so they had to give them an early beta version. i mean, in theory that game could be fun (i mean if it actually worked, and the controls were made better, and all the other stuff was fixed), you never know.

anyone ever play "circus maximus"? that game sounded really cool in theory, but sucked more than anything i have ever played in my life. i actually scratched up the DVD before returning it (i rented it from the video store), so i could get a different game and nobody else would have the pain of renting it after me.
--- krez ([email="krez_AT_optonline_DOT_net"]krez_AT_optonline_DOT_net[/email])
Lol, and I was worried about my game''s functionality.

heh i could remove some stuff if i wanted to now=)

;-)

Raymond Jacobs,

www.EDIGames.com

www.EtherealDarkness.com

Raymond Jacobs, Owner - Ethereal Darkness Interactive
www.EDIGames.com - EDIGamesCompany - @EDIGames

That is one of the funniest game reviews I've ever heard.

edit: "ever read".

shortcurves.com | /josh

[edited by - salsa on January 24, 2004 1:45:53 AM]

Kult House - Fresh Production Media

An interesting follow up to the review on Gamespotting
---------------------Ryan Bujnowicz[ vangelis ]

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