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True Type Font

Started by January 22, 2004 09:39 AM
0 comments, last by steeve31 21 years, 1 month ago
Hi, What is the best way to render a true type font openGL? I use wglUseFontOutlines but this way is to slow because I need to render lot a texts. Why is too slow? I can not use the bitmap font because I need to rotate the text. I really want use the true type font. I think I must render the true type font but I don''t know how read the true type font file. There anyone can help me please! Thank you very much! Steeve steeve.couture@dvp.ca
Steeve
nehe tut on using freetype in opengl - no wgl, just uses the font as a bitmap to gen a texture from.

theres quite a few libs based on freetype that do this too. FTgl is one, google or freshmeat for more.
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