Paul, I was gonna treat you of capitalistic american fat couch potato bastard. But I remembered you are australian ;P
You really seem to have something with money haven''t you. Well, but I kinda like your idea, now that you rephrase it with "instead of paying a monthly fee".
I don''t like the idea of monthly fee, because people who don''t play that much don''t get for their money, because people that suck at the game spend the same money that people who kick ass, but have a not so good time.
On the other hand, what you are proposing is quite similar to my idea of giving the player an account and some sort of experience system that wouldn''t be directly related to the player''s character ingame. This would be a good to counter the effects of losing a highly skilled character (I could repeat my whole idea, but I might just be boring you, so ask me)
What I don''t understand... in a stockmarket, the people invest in a stock, to help this stock by giving their money, and to get money back from this support. But those investors don''t actually do the business of this stock they invest in. Well, actually they do.
So here are two thing I can see :
Do the investors have a say in what the character should do ? (a bit like a multiple personality disorder, LOL, I like this one
)
Are the investors actual players ? Or can someone who doesn''t play the game invest.
If the people are only outsiders, then what''s the point of investing.
And if the people are from inside the game, then what''s the point ... are they all gonna start invest for each other ? This would be a sort of political system, but directly based on a stock market ? "Support my character, I''ll slay the evil trolls of the mountain, I''ll rescue the princess ! My opponent Sir Bragmost is nothing but the remains of an ork''s meal. Make me your candidate and I''ll be your voice, and God bless America !" Uh, yeah, or something like that
What do you think ?
youpla :-P
ps : original thoughts, though !
-----------------------------Sancte Isidore ora pro nobis !